"glitch heart" text in front of a glitchy heart.

a cozy monsterfolk hangout sim

vibe time

a green goblin woman with blond swept back hair and bright yellow eyes with visible wireframe

lotsa progress on goblin lady modeling including her possibly stylish coveralls but something important is being lost in translation to godot

her textures are way too dark in the game engine and my inexperience with godot lighting looks squarely to blame so thats what im focusing on lately

somewhere along the way the first desert rock and distant forest setting will get created and lit beautifully too